Light From Above
A downloadable game for Windows
"Through eons and eons, this creation persists in endlessly repeating the same cycle: learning, evolving, and challenging its very creator. Many times, this tower has been reduced to a ruined masterpiece. Now, descend and dismantle the tower, pillar by pillar, stone by stone, from its pinnacle to the profane foundation. Let this be the ultimate chapter."
The game is an arcade hack-and-slash focused on the idea of allowing the player to express themselves through the character's abilities (there are several skills planned for the final version) while simultaneously attempting to overcome the rooms as quickly as possible.
This is a 15-minute demo. The game is not fully balanced, and most scenarios are still being planned, including the storyline, which will be more present in the future. Please leave your feedback in the comments; I'll respond whenever possible.
Your wings, your sword, and your eternal will are everything you need.
What lies beneath the tower builded to defy God?
Some Tips
Pay attention to your energy bar:
- All your abilities are affected by it.
- Successfully blocking fully replenishes it.
Jumps are not infinite:
- There is a part of the HUD dedicated to jumps.
Blocking is IMPORTANT.
Disclaimer
Known Issues:
- Music stops when many repeated sounds occur.
- Some FPS issues.
Apologies for the difficulty in some points ;)
The RMO Team sends the best regards to all of you! ๐ฆ๐
Know us better in https://rhinomodeon.com/
Twitter: @rhinomodeon
Instagram: @rhinomodeon
BE NOT AFRAID
Status | Prototype |
Platforms | Windows |
Release date | Jan 17, 2024 |
Rating | Rated 4.5 out of 5 stars (4 total ratings) |
Author | Rhino Mode ON! |
Genre | Action, Fighting, Platformer |
Made with | Unity, Aseprite |
Tags | 8-Bit, Arcade, Difficult, Pixel Art, Retro, Souls-like, Speedrun |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Joystick |
Download
Click download now to get access to the following files:
Development log
- Back to development!Jan 23, 2024
Comments
Log in with itch.io to leave a comment.
There is an incredible amount of depth everywhere from the art to especially the combat.
Unfortunately, while it does have depth, it does not feel satisfying, this is due to:
-Your character disappearing for a few frames when attacking: making it hard to follow.
-Knockback means combos are hard to actually preform, in a control scheme that seems perfect for combos.
-Charged attacks being impossible to pull off without taking damage.
-Enemies' MO: to spawn in you and deal damage, if not: KOS without chance for recourse.
-Paradoxically, also enemies' MO: Schnoo mi mi mi...schnoo mi mi mi ๐
It really is unfortunate, because you constantly sense that everything is just this close to clicking, everything being perfect...but it sorta ends up just close.
4.5/5, do not let this undermine the quality of the game, it really is amazing the work Rhino Mode put into this.
Thank you very much for the review!
You pointed out very important things there, we will work to improve these things in the future versions.
๐ฆ๐